Rodney Stuckey

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RipCity32

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I had to give this style a try. I kind of like it? What do you think.
 

Pugz

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Text isn't bad but it could be closer and moved up some. Also add some more effects to it, the background stock is fine but needs a slight texture over it. The only problem with this is really the render effects, they look a little LQ due to some of the stocks used, and the lighting is bad. Try at it again, like I told Rios check out some of Greg's psds they are sooooooo easy yet effective.
 

RipCity32

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After looking at yours, I'm going to fix it up now.

Mine feels incomplete.
 

Pugz

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You just can't put a name and call the text work done, add like some x's or o's and blur them. Add his number and some subtext, but also know that all the text can't be the same color and font. And I think some pattern overlay's would look good over the whole sig and in some random parts.


Want my psd for my Stuckey sig?
 

RipCity32

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Naw, I want to figure this one out alone.
 

RipCity32

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This has to be like 3x better?
U94-1248625290.png
 

Pugz

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That its better, but some parts are too light. TO draw more attention to the render use a black soft brush with a low opcaity on the sides and corners. Also change the green 3 to maybe a black or dark gray.
 

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U94-1248625579.png


I like the green 3, I think it compliments the greenish sky nicely.
 

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U94-1248625757.png


Less pattern on the left side, looks better IMO.
 

Pugz

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A lot better, I guess the green 3 isn't too bad :p
The blue lighting on the big render, what would it look like on the main render instead?
 

RipCity32

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Tried both blue and red on it. Made it look kind of more LQ.
 

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Yea that render isn't best IMO. Great cut and great pose but it can't handle any good coloring or lighting on it without looking LQ.
 

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Yeah it is really bothering me lol. That's like the downfall IMO of the sig. The damn render stays LQ no matter what I try lol.
 

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Janeaustin or something I believe.
 
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